#include "osl/state/numEffectState.h"#include "osl/progress/progress16.h"#include "osl/eval/ml/midgame.h"#include "osl/centering5x3.h"#include "osl/misc/carray.h"

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Classes | |
| struct | osl::progress::ml::NewProgressDebugInfo |
| struct | osl::progress::ml::NewProgressData |
| class | osl::progress::ml::NewProgress |
Namespaces | |
| osl | |
| attackDefense.h | |
| osl::progress | |
| 進行度 | |
| osl::progress::ml | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::progress | |
| 進行度 | |
| osl::progress::ml | |
Functions | |
| bool | osl::progress::ml::operator== (const NewProgressData &l, const NewProgressData &r) |
| bool | osl::progress::ml::operator== (const NewProgress &l, const NewProgress &r) |
1.8.4