#include "osl/move_generator/drop.h"#include "osl/move_generator/addEffectTable.h"#include "osl/move_action/store.h"#include "osl/container/moveVector.h"#include <boost/static_assert.hpp>

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Classes | |
| struct | osl::move_generator::AddEffectShort< P, T, isAttackToKing > |
| AddEffect の部品 足の短い駒のケース. More... | |
| struct | osl::move_generator::AddEffectLong< P, T, isAttackToKing > |
| AddEffect の部品 足の長い駒のケース. More... | |
| class | osl::move_generator::AddEffect< P, isAttackToKing > |
| 利きがないstateで使えるAddEffect. More... | |
| struct | osl::move_generator::GenerateAddEffect< isAttackToKing > |
Namespaces | |
| osl | |
| attackDefense.h | |
| osl::move_generator | |
| 低レベルの指手生成 | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::move_generator | |
| 低レベルの指手生成 | |
1.8.4