| attack5x5_progresses | osl::progress::ml::NewProgressData | private |
| attack5x5_weight | osl::progress::ml::NewProgress | privatestatic |
| attack5x5_x_weight | osl::progress::ml::NewProgress | privatestatic |
| attack5x5_y_weight | osl::progress::ml::NewProgress | privatestatic |
| attack5x5Value(const NumEffectState &state) const | osl::progress::ml::NewProgress | private |
| attack_relative | osl::progress::ml::NewProgress | privatestatic |
| attacked_ptype_pair_weight | osl::progress::ml::NewProgress | privatestatic |
| bishop | osl::progress::ml::NewProgressData | private |
| debugInfo() const | osl::progress::ml::NewProgress | |
| defaultFilename() | osl::progress::ml::NewProgress | static |
| defense_relative | osl::progress::ml::NewProgress | privatestatic |
| defenses | osl::progress::ml::NewProgressData | private |
| effect_progresses | osl::progress::ml::NewProgressData | private |
| effectstate_weight | osl::progress::ml::NewProgress | privatestatic |
| gold | osl::progress::ml::NewProgressData | private |
| index(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
| index5x5(int rook, int bishop, int gold, int silver, int promoted) | osl::progress::ml::NewProgress | inlineprivatestatic |
| index5x5x(int rook, int bishop, int gold, int silver, int promoted, int king_x) | osl::progress::ml::NewProgress | inlineprivatestatic |
| index5x5y(int rook, int bishop, int gold, int silver, int promoted, int king_y) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexPerEffect(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexPerEffectX(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexPerEffectY(Square king, Square target, int count) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexRelative(const Square king, const Ptype ptype, const Square pos) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexRelative(const Player player, const Square king, const Piece piece) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexX(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
| indexY(Square king, Square target) | osl::progress::ml::NewProgress | inlineprivatestatic |
| initialized() | osl::progress::ml::NewProgress | inlinestatic |
| initialized_flag | osl::progress::ml::NewProgress | privatestatic |
| king_relative_attack | osl::progress::ml::NewProgressData | private |
| king_relative_defense | osl::progress::ml::NewProgressData | private |
| king_relative_weight | osl::progress::ml::NewProgress | privatestatic |
| max_progress | osl::progress::ml::NewProgress | privatestatic |
| maxProgress() | osl::progress::ml::NewProgress | inlinestatic |
| NewProgress(const NumEffectState &state) | osl::progress::ml::NewProgress | |
| non_pawn_ptype_attacked_pair | osl::progress::ml::NewProgressData | private |
| non_pawn_ptype_attacked_pair_eval | osl::progress::ml::NewProgressData | private |
| pawn_facing | osl::progress::ml::NewProgressData | private |
| pawn_facing_weight | osl::progress::ml::NewProgress | privatestatic |
| piecestand7 | osl::progress::ml::NewProgressData | private |
| piecestand7_weight | osl::progress::ml::NewProgress | privatestatic |
| progress() const | osl::progress::ml::NewProgress | inline |
| progress16() const | osl::progress::ml::NewProgress | inline |
| progress16(Player p) const | osl::progress::ml::NewProgress | inline |
| progressAttack(Player p) const | osl::progress::ml::NewProgress | inline |
| progressDefense(Player p) const | osl::progress::ml::NewProgress | inline |
| progresses | osl::progress::ml::NewProgressData | private |
| progressOne(const NumEffectState &state, int &attack, int &defense) | osl::progress::ml::NewProgress | privatestatic |
| progressOne(const NumEffectState &state, int &attack, int &defense) | osl::progress::ml::NewProgress | |
| ProgressScale enum value | osl::progress::ml::NewProgress | |
| promoted | osl::progress::ml::NewProgressData | private |
| promotion37 | osl::progress::ml::NewProgressData | private |
| promotion37_eval | osl::progress::ml::NewProgressData | private |
| promotion37_weight | osl::progress::ml::NewProgress | privatestatic |
| promotion37One(const NumEffectState &state, int rank) | osl::progress::ml::NewProgress | private |
| rawData() const | osl::progress::ml::NewProgress | inline |
| rook | osl::progress::ml::NewProgressData | private |
| setUp(const char *filename) | osl::progress::ml::NewProgress | static |
| setUp() | osl::progress::ml::NewProgress | static |
| silver | osl::progress::ml::NewProgressData | private |
| stand_progresses | osl::progress::ml::NewProgressData | private |
| stand_weight | osl::progress::ml::NewProgress | privatestatic |
| update(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | inline |
| updateAttack5x5Pieces(PieceMask, const NumEffectState &) | osl::progress::ml::NewProgress | private |
| updateAttack5x5PiecesAndState(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updateMain(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | inlineprivate |
| updateNonPawnAttackedPtypePair(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updateNonPawnAttackedPtypePairOne(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updatePawnFacing(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updatePieceKingRelativeBonus(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updatePieceStand7(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updatePromotion37(const NumEffectState &state) | osl::progress::ml::NewProgress | private |
| updateSub(const NumEffectState &new_state, Move last_move) | osl::progress::ml::NewProgress | |