長い利きを止めている駒を動かして, 利きを伸ばす. More...
#include <open.h>
Public Member Functions | |
| template<osl::Player P> | |
| void | generate (const NumEffectState &state, Piece p, Action &action, Square to, Direction dir) |
Static Public Member Functions | |
| template<Player P> | |
| static void | generate (const NumEffectState &state, Piece p, Action &action, Square to, Direction dir) |
長い利きを止めている駒を動かして, 利きを伸ばす.
ただし,駒を動かした結果, Square toに利くようなものは取り除く
| void osl::move_generator::Open< Action >::generate | ( | const NumEffectState & | state, |
| Piece | p, | ||
| Action & | action, | ||
| Square | to, | ||
| Direction | dir | ||
| ) |
Definition at line 11 of file open.tcc.
References osl::primDir().
|
static |
1.8.4