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Polar Color Coordinates | ![]() |
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Functions | |
| TinyVector< float, 3 > | polar2Lab (double color, double brightness, double saturation) |
| Init L*a*b* color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | lab2Polar (V const &lab) |
| Create polar representation form L*a*b*. | |
| TinyVector< float, 3 > | polar2Luv (double color, double brightness, double saturation) |
| Init L*u*v* color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | luv2Polar (V const &luv) |
| Create polar representation form L*u*v*. | |
| TinyVector< float, 3 > | polar2YPrimePbPr (double color, double brightness, double saturation) |
| Init Y'PbPr color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | yPrimePbPr2Polar (V const &ypbpr) |
| Create polar representation form Y'PbPr. | |
| TinyVector< float, 3 > | polar2YPrimeCbCr (double color, double brightness, double saturation) |
| Init Y'CbCr color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | yPrimeCbCr2Polar (V const &ycbcr) |
| Create polar representation form Y'CbCr. | |
| TinyVector< float, 3 > | polar2YPrimeIQ (double color, double brightness, double saturation) |
| Init Y'IQ color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | yPrimeIQ2Polar (V const &yiq) |
| Create polar representation form Y'IQ. | |
| TinyVector< float, 3 > | polar2YPrimeUV (double color, double brightness, double saturation) |
| Init Y'UV color triple from polar representation. | |
| template<...> TinyVector< float, 3 > | yPrimeUV2Polar (V const &yuv) |
| Create polar representation form Y'UV. | |
Detailed Description |
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Create polar representation form L*a*b*. Declaration:
namespace vigra { TinyVector<float, 3> lab2Polar(TinyVector<float, 3> const & lab); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2Lab(). |
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Create polar representation form L*u*v*. Declaration:
namespace vigra { TinyVector<float, 3> luv2Polar(TinyVector<float, 3> const & luv); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2Luv(). |
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Init L*a*b* color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2Lab(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2Lab(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.532406, 0.781353]
yellow = [62.8531, 0.971395, 0.724189]
green = [96.0184, 0.877351, 0.895108]
cyan = [156.378, 0.911133, 0.374577]
blue = [266.287, 0.322957, 0.999997]
magenta = [288.237, 0.603235, 0.863482]
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Init L*u*v* color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2Luv(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2Luv(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.532406, 1]
yellow = [ 73.7, 0.971395, 0.597953]
green = [115.552, 0.877351, 0.758352]
cyan = [ 180.0, 0.911133, 0.402694]
blue = [ 253.7, 0.322957, 0.729883]
magenta = [295.553, 0.603235, 0.767457]
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Init Y'CbCr color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2YPrimeCbCr(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2YPrimeCbCr(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.299, 0.988419]
yellow = [62.1151, 0.886, 0.948831]
green = [123.001, 0.587, 1]
cyan = [ 180.0, 0.701, 0.988419]
blue = [242.115, 0.114, 0.948831]
magenta = [303.001, 0.413, 1]
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Init Y'IQ color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2YPrimeIQ(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2YPrimeIQ(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.299, 1]
yellow = [63.5851, 0.886, 0.707681]
green = [137.231, 0.587, 0.933362]
cyan = [ 180.0, 0.701, 1]
blue = [243.585, 0.114, 0.707681]
magenta = [317.231, 0.413, 0.933362]
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Init Y'PbPr color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2YPrimePbPr(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2YPrimePbPr(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.299, 0.988419]
yellow = [62.1151, 0.886, 0.948831]
green = [123.001, 0.587, 1]
cyan = [ 180.0, 0.701, 0.988419]
blue = [242.115, 0.114, 0.948831]
magenta = [303.001, 0.413, 1]
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Init Y'UV color triple from polar representation.
#include "vigra/colorconversions.hxx" Declarations:
TinyVector<float, 3>
polar2YPrimeUV(double color, double brightness, double saturation);
TinyVector<float, 3>
polar2YPrimeUV(TinyVector<float, 3> const & polar);
black = [*, 0, 0] * - arbitrary
white = [*, 1, 0] * - arbitrary
red = [ 0, 0.299, 1]
yellow = [63.5851, 0.886, 0.707681]
green = [137.231, 0.587, 0.933362]
cyan = [ 180.0, 0.701, 1]
blue = [243.585, 0.114, 0.707681]
magenta = [317.231, 0.413, 0.933362]
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Create polar representation form Y'CbCr. Declaration:
namespace vigra { TinyVector<float, 3> yPrimeCbCr2Polar(TinyVector<float, 3> const & ycbcr); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2YPrimeCbCr(). |
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Create polar representation form Y'IQ. Declaration:
namespace vigra { TinyVector<float, 3> yPrimeIQ2Polar(TinyVector<float, 3> const & yiq); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2YPrimeIQ(). |
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Create polar representation form Y'PbPr. Declaration:
namespace vigra { TinyVector<float, 3> yPrimePbPr2Polar(TinyVector<float, 3> const & ypbpr); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2YPrimePbPr(). |
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Create polar representation form Y'UV. Declaration:
namespace vigra { TinyVector<float, 3> yPrimeUV2Polar(TinyVector<float, 3> const & yuv); }
#include "vigra/colorconversions.hxx" This realizes the inverse of the transformation described in polar2YPrimeUV(). |
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© Ullrich Köthe (koethe@informatik.uni-hamburg.de) |
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