, including all inherited members.
| AddPoint(float X, float Y, const Color &Col=Color(255, 255, 255), const Color &OutlineCol=Color(0, 0, 0)) | sf::Shape | |
| AddPoint(const Vector2f &Position, const Color &Col=Color(255, 255, 255), const Color &OutlineCol=Color(0, 0, 0)) | sf::Shape | |
| Circle(float X, float Y, float Radius, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Circle(const Vector2f &Center, float Radius, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Drawable(const Vector2f &Position=Vector2f(0, 0), const Vector2f &Scale=Vector2f(1, 1), float Rotation=0.f, const Color &Col=Color(255, 255, 255, 255)) | sf::Drawable | |
| EnableFill(bool Enable) | sf::Shape | |
| EnableOutline(bool Enable) | sf::Shape | |
| GetBlendMode() const | sf::Drawable | |
| GetCenter() const | sf::Drawable | |
| GetColor() const | sf::Drawable | |
| GetInverseMatrix() const | sf::Drawable | [protected] |
| GetMatrix() const | sf::Drawable | [protected] |
| GetNbPoints() const | sf::Shape | |
| GetOutlineWidth() const | sf::Shape | |
| GetPointColor(unsigned int Index) const | sf::Shape | |
| GetPointOutlineColor(unsigned int Index) const | sf::Shape | |
| GetPointPosition(unsigned int Index) const | sf::Shape | |
| GetPosition() const | sf::Drawable | |
| GetRotation() const | sf::Drawable | |
| GetScale() const | sf::Drawable | |
| Line(float P1X, float P1Y, float P2X, float P2Y, float Thickness, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Line(const Vector2f &P1, const Vector2f &P2, float Thickness, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Move(float OffsetX, float OffsetY) | sf::Drawable | |
| Move(const Vector2f &Offset) | sf::Drawable | |
| Rectangle(float P1X, float P1Y, float P2X, float P2Y, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Rectangle(const Vector2f &P1, const Vector2f &P2, const Color &Col, float Outline=0.f, const Color &OutlineCol=sf::Color(0, 0, 0)) | sf::Shape | [static] |
| Render(RenderTarget &Target) const | sf::Shape | [protected, virtual] |
| Rotate(float Angle) | sf::Drawable | |
| Scale(float FactorX, float FactorY) | sf::Drawable | |
| Scale(const Vector2f &Factor) | sf::Drawable | |
| SetBlendMode(Blend::Mode Mode) | sf::Drawable | |
| SetCenter(float CenterX, float CenterY) | sf::Drawable | |
| SetCenter(const Vector2f &Center) | sf::Drawable | |
| SetColor(const Color &Col) | sf::Drawable | |
| SetOutlineWidth(float Width) | sf::Shape | |
| SetPointColor(unsigned int Index, const Color &Col) | sf::Shape | |
| SetPointOutlineColor(unsigned int Index, const Color &OutlineCol) | sf::Shape | |
| SetPointPosition(unsigned int Index, const Vector2f &Position) | sf::Shape | |
| SetPointPosition(unsigned int Index, float X, float Y) | sf::Shape | |
| SetPosition(float X, float Y) | sf::Drawable | |
| SetPosition(const Vector2f &Position) | sf::Drawable | |
| SetRotation(float Rotation) | sf::Drawable | |
| SetScale(float ScaleX, float ScaleY) | sf::Drawable | |
| SetScale(const Vector2f &Scale) | sf::Drawable | |
| SetScaleX(float FactorX) | sf::Drawable | |
| SetScaleY(float FactorY) | sf::Drawable | |
| SetX(float X) | sf::Drawable | |
| SetY(float Y) | sf::Drawable | |
| Shape() | sf::Shape | |
| TransformToGlobal(const sf::Vector2f &Point) const | sf::Drawable | |
| TransformToLocal(const sf::Vector2f &Point) const | sf::Drawable | |
| ~Drawable() | sf::Drawable | [virtual] |