This is the verbatim text of the qevent.h include file. It is is provided only for illustration; the copyright remains with Troll Tech
/****************************************************************************
** $Id: qevent.h,v 2.5 1997/09/08 14:16:57 hanord Exp $
**
** Definition of event classes
**
** Created : 931029
**
** Copyright (C) 1993-1997 by Troll Tech AS. All rights reserved.
**
*****************************************************************************/
#ifndef QEVENT_H
#define QEVENT_H
#include "qwindefs.h"
#include "qrect.h"
#define Event_None 0 // invalid event
#define Event_Timer 1 // timer event
#define Event_MouseButtonPress 2 // mouse button pressed
#define Event_MouseButtonRelease 3 // mouse button released
#define Event_MouseButtonDblClick 4 // mouse button double click
#define Event_MouseMove 5 // mouse move
#define Event_KeyPress 6 // key pressed
#define Event_KeyRelease 7 // key released
#define Event_FocusIn 8 // keyboard focus received
#define Event_FocusRestore 21 // restore original focus
#define Event_FocusOut 9 // keyboard focus lost
#define Event_Enter 10 // mouse enters widget
#define Event_Leave 11 // mouse leaves widget
#define Event_Paint 12 // paint widget
#define Event_Move 13 // move widget
#define Event_Resize 14 // resize widget
#define Event_Create 15 // after object creation
#define Event_Destroy 16 // during object destruction
#define Event_Show 17 // widget is shown
#define Event_Hide 18 // widget is hidden
#define Event_Close 19 // request to close widget
#define Event_Quit 20 // request to quit application
#define Event_Accel 30 // accelerator event
#define Event_Clipboard 40 // internal clipboard event
#define Event_SockAct 50 // socket activation
#define Event_DragMove 60 // drag moves (into) widget
#define Event_DragLeave 61 // drag leaves or is cancelled
#define Event_Drop 62 // actual drop
#define Event_User 1000 // first user event id
class QEvent // event base class
{
public:
QEvent( int type )
: t(type), posted(FALSE) {}
~QEvent() { if ( posted ) peErrMsg(); }
int type() const { return t; }
protected:
int t;
bool posted;
private:
void peErrMsg();
};
class QTimerEvent : public QEvent // timer event
{
public:
QTimerEvent( int timerId )
: QEvent(Event_Timer), id(timerId) {}
int timerId() const { return id; }
protected:
int id;
};
#define Q_TIMER_EVENT(x) ((QTimerEvent*)x)
enum ButtonState { // mouse/keyboard state values
NoButton = 0x00,
LeftButton = 0x01,
RightButton = 0x02,
MidButton = 0x04,
MouseButtonMask = 0x07,
ShiftButton = 0x08,
ControlButton = 0x10,
AltButton = 0x20,
KeyButtonMask = 0x38
};
class QMouseEvent : public QEvent // mouse event
{
public:
QMouseEvent( int type, const QPoint &pos, int button, int state )
: QEvent(type), p(pos), b(button),s((ushort)state) {}
const QPoint &pos() const { return p; }
int x() const { return p.x(); }
int y() const { return p.y(); }
int button() const { return b; }
int state() const { return s; }
protected:
QPoint p;
int b;
ushort s;
};
#define Q_MOUSE_EVENT(x) ((QMouseEvent*)x)
class QKeyEvent : public QEvent // keyboard event
{
public:
QKeyEvent( int type, int key, int ascii, int state )
: QEvent(type), k((ushort)key), s((ushort)state), a((uchar)ascii),
accpt(TRUE) {}
int key() const { return k; }
int ascii() const { return a; }
int state() const { return s; }
bool isAccepted() const { return accpt; }
void accept() { accpt = TRUE; }
void ignore() { accpt = FALSE; }
protected:
ushort k, s;
uchar a;
char accpt;
};
#define Q_KEY_EVENT(x) ((QKeyEvent*)x)
class QFocusEvent : public QEvent // widget focus event
{
public:
QFocusEvent( int type )
: QEvent(type) {}
bool gotFocus() const { return type() == Event_FocusIn; }
bool lostFocus() const { return type() == Event_FocusOut; }
};
#define Q_FOCUS_EVENT(x) ((QFocusEvent*)x)
class QPaintEvent : public QEvent // widget paint event
{
public:
QPaintEvent( const QRect &paintRect )
: QEvent(Event_Paint), r(paintRect) {}
const QRect &rect() const { return r; }
protected:
QRect r;
};
#define Q_PAINT_EVENT(x) ((QPaintEvent*)x)
class QMoveEvent : public QEvent // widget move event
{
public:
QMoveEvent( const QPoint &pos, const QPoint &oldPos )
: QEvent(Event_Move), p(pos), oldp(oldPos) {}
const QPoint &pos() const { return p; }
const QPoint &oldPos()const { return oldp;}
protected:
QPoint p, oldp;
};
#define Q_MOVE_EVENT(x) ((QMoveEvent*)x)
class QResizeEvent : public QEvent // widget resize event
{
public:
QResizeEvent( const QSize &size, const QSize &oldSize )
: QEvent(Event_Resize), s(size), olds(oldSize) {}
const QSize &size() const { return s; }
const QSize &oldSize()const { return olds;}
protected:
QSize s, olds;
};
#define Q_RESIZE_EVENT(x) ((QResizeEvent*)x)
class QCloseEvent : public QEvent // widget close event
{
public:
QCloseEvent()
: QEvent(Event_Close), accpt(FALSE) {}
bool isAccepted() const { return accpt; }
void accept() { accpt = TRUE; }
void ignore() { accpt = FALSE; }
protected:
bool accpt;
};
#define Q_CLOSE_EVENT(x) ((QCloseEvent*)x)
class QCustomEvent : public QEvent // user-defined event
{
public:
QCustomEvent( int type, void *data )
: QEvent(type), d(data) {}
void *data() const { return d; }
private:
void *d;
};
#define Q_CUSTOM_EVENT(x) ((QCustomEvent*)x)
#endif // QEVENT_H